Differences were in the effect of the powers, not just the look. For example, Toal's lightning claw extended sparks outwards giving the effect a longer reach, Yunica's tornado spin generated a couple of extra swirlies on the outside, and Hugo's depth charges didn't blow up immediately (I think you had to plant both of them then hit the skill button again to blow up), plus they could continue to shoot until detonated. Additionally, the Eyes followed behind Hugo rather than next to him, which shortened his firing arc but provided for more focus fire
Я это читал. Об том и вопрос был: есть ли кроме этих изменений еще какие нибудь.
@† Neva † писал:
[EX] - EX Yunica,EX Hugo — EXtended (расширенный)
Не не не, Девид Блейн. Я не об этом спрашиваю.
Вот эта характеристика в красном квадрате выделенная. Чего она делает и характеризует? (Режим в этой игре обычный сейчас на скрине.)
1) «Differences were in the effect of the powers, not just the look. For example, Toal's lightning claw extended sparks outwards giving the effect a longer reach, Yunica's tornado spin generated a couple of extra swirlies on the outside, and Hugo's depth charges didn't blow up immediately (I think you had to plant both of them then hit the skill button again to blow up), plus they could continue to shoot until detonated. Additionally, the Eyes followed behind Hugo rather than next to him, which shortened his firing arc but provided for more focus fire.» There's also two versions of Adol: the Napishtim version, and the Felghana version (not exactly the same, but he has the same basic movesets).
2) [EX] - EX Yunica,EX Hugo EXtended (расширенный)